Pathfinder

Offline CPU and GPU pathtracer

Info

Offline CPU and GPU pathtracer.

Features:

  • Primative shapes and triangle mesh support
  • Interchangable rendering algorithm support (e.g. direct illumination, pathtracing, etc)
  • Basic camera and scene support
  • Interchangable "skybox" / environment lighting
  • CPU and GPU BVH for meshes
  • Basic material support (no pbr currently)
  • Function to pause / resume renders
  • Temporal accumulation, importance sampling, random path termination


Model credits: 'Screaming dragon head 3D print' by winner_77 on Sketchfab available under the Creative Commons License (http://creativecommons.org/licenses/by/4.0/).

  • Featured

  • In Development

  • C#

  • OpenGL

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